Blog marco de los cursos por videoconferencia "Creativity in the Infant and Primary English Class" y "Creativity in the Secondary English Class" 2021-2022 y del GT online "Creativity in the English Class"
I've recently found this website. It has plenty of resources to use in class: topics to approach with more advanced students; contests; writing prompts; vocabulary challenges; quizzes...
Another section of this website that can be useful is "What's going on in this picture?". Students can describe the pictures and join a discussion about them by leaving comments or their opinion.
Fiction express is a website to encourage reading among our students! They can read in English as well as Spanish. The author writes a chapter and gives students 3 different ways of countinuing the story! Students vote and he continues writing next chapter as students chose. They have quizzes, activities and can even talk on a forum to the author as well as other students. It's really interesting! We got it in our school for free thanks to la Junta de Castilla y León and we are using it this school year in both, English and Spanish.
Hope this helps as you have already talked about all the resources I use on my classes!
Recently I've discovered that many museums have developed apps that you can download on your phone to guide you in your visit; perhaps is a way to save paper and to catch digital young people...
Almost everyone you can choose your language, Spanish or English.
In fact, for this first week after the holidays, I've prepared an activity for my class of technology of 1st of Bach. with the app of the Spanish industrial heritage: as Kristina told us, I made a list with strange names; they had to choose one: they were all related to carbon, mining or steel industry, that is our current lesson; all the names appear in the app. After that I told them about the app: they had to download it and look for their industrial heritage. They have to make a brief of all the content that is in the app and become experts about it. Tomorrow they'll have to tell the rest of the class about his industrial monument and show us some pics on google.
The evaluation is half the exposition and half a kahoot about the pics they will have to make at the end of the presentations.
By Cristina de Vega
Hello! I think most of the museums have that option right now, I am sending you the link to the ones that I use in class and it is full of Augmented Reality. So this visits mix the interest for the place, the concepts of whatever we are trying to learn but also we go into the digital world with AR.
This is an AWESOME web page. It is totally free and it has everything you can think of for English teachers or even teachers of different subjects in English. Besides, you can have them answer the questions one by one or play in teams, which they love!
BAAMBOOZLE es otra plataforma sencilla para integrar el juego a la educación. Permite crear y jugar juegos de preguntas y respuestas para la introducción, repaso o evaluación de lecciones escolares. La página permite buscar lecciones creadas por otros usuarios y es adaptable a todos los niveles educativos.
Se puede utilizar para cualquier nivel educativo.
En este enlace podéis leer más sobre esta herramienta y al final tenéis un videotutorial que explica cómo funciona la plataforma y cómo crear un test para hacer el juego en equipos.
Wordwall is an amazing website for students. You can play with them projecting it for the whole class or sending them the link of the activities they must do. They love it!
You just need to register and it is totally free. There are different games and you can also create some (if you want to create a lot you will have to pay for this). There, you can find spinning wheels, definition games, who wants to be millionaire, questionnaires...
¿QUÉ ES/POSIBILIDADES? (por Silvia Valenciaga)
WORDWALL es una aplicación web que permite crear actividades tanto interactivas como imprimibles a partir de plantillas. Una vez creadas, permite cambiar la plantilla y cambiar el tipo de actividad con un solo click. También se puede usar y editar actividades creadas por otros usuarios así como imprimirlas.
Estas plantillas incluyen clásicos familiares como Concurso y Crucigrama. También tenemos juegos tipo arcade como Persecución del laberinto y Avión, y hay herramientas de gestión del aula como Plan de asientos.
Una vez hayamos creado una actividad, podemos cambiarla a una plantilla diferente con un solo clic. Esto nos ahorra tiempo y es ideal para la diferenciación y el refuerzo.
Por ejemplo, si hemos creado una actividad de Partido basada en los nombres de las formas, podemos convertirlo en un Crucigrama con exactamente los mismos nombres de formas.
De la misma manera, podemos convertir sus recursos en un Concurso o una Sopa de letras y muchas más posibilidades también.
¿CÓMO LA PODEMOS USAR EN EL AULA?
Podemos repasar vocabulario en torno a diferentes temáticas y estructuras gramaticales de forma muy variada y motivadora.